Diablo Immortal isn't the only mobile game that Blizzard has planned

Ceria Alfonso
Noviembre 9, 2018

Phones enable a degree of fidelity that is comparable to PC and console gaming.

Diablo Immortal is a sequel to Diablo II, and the prequel to Diablo III and the game has the main focus on the adventures of particular characters from the series between the two games.

Blizzard reportedly filmed a video in which co-founder Allen Adham confirmed the next big Diablo game, though whether or not it was meant to be shown at BlizzCon is unconfirmed.

Reforged was announced during BlizzCon 2018. "So we haven't forgotten about them", Adham said. "With their incredible passion for Diablo and proven mobile expertise, the development team has spawned an ultra-responsive and breathtakingly attractive mobile game, and we can't wait for players to get their hands on it". It certainly felt like the main course was missing from dinner after Diablo: Immortal was given top billing at BlizzCon, but it's a claim Blizzard denies - which is the equivalent of being thrown a rope to pull yourself out of quicksand, but instead choosing to light the rope on fire.

However, Adham was quick to add, "For our diehard PC fans... we still have multiple Diablo teams working on multiple unannounced Diablo projects".

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Jefferies Financial Group analyst Timothy O'Shea states isometric action RPGs "attract large, harder core mobile audiences in Asia", and he is confident Diablo Immortal will do the same since "the Diablo franchise is popular in the US, China, Europe and Korea". Not only that, but Brack said Blizzard has plans to support the game for a while after launch.

Diablo Immortal is releasing next year and all we can do is hope it's good enough to meet the highly valued series standards. "In the end, Diablo Immortal is going to fulfil that, and we think that people are going to experience it, and we think they're going to love it".

Blizzard enthusiasts and the whole gaming community are embracing some pretty impressive news today. Mobile can compete for a hardcore gamer's attention.

The announcement comes shortly after the debut of "Call of Duty: Black Ops 4", which was released in October and posted initial sales figures that appeared to fall short of some analyst expectations, while others were more bullish on strong engagement trends. Blizzard is apparently planning to adapt all of its franchises for mobile in the future.

The problem here isn't even really that it's a mobile game, it's the improper context Immortal came with. Regarding the timing, that's something that we'll talk about as we go forward.

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