No Man’s Sky dev received death threats over lack of butterflies

Ceria Alfonso
Julio 23, 2018

According to Murray, he received one death threat about there not being butterflies in the launch version of No Man's Sky, despite the announcement trailer showing butterflies in-game. Speaking to The Guardian, Hello Games' Murray said that he received death threats at one point in the game because some butterflies were shown in a trailer prior to the game's release but weren't included once it was available.

"The people who were often the most disappointed with the game were angry or frustrated because, for them, it could've been their flawless game", Murray said. "And I think actually, luckily for us, those are things that are easy to change".


It's made us quite happy just working on something and seeing it improve."
". Bomb threats and other messages were common with Murray saying that the situation was "as bad as things can get". It got bad enough for Hello Games to be in regular contact with law enforcement agencies. Some threats were over things as innocuous as butterflies in the trailer not appearing in the final build - others escalated into more risky territory, with Murray mentioning bomb threats sent to the team's office. "It is a crowdsourced thing of how bad you can make someone's life", said Murray, revealing he was forced to deal with police forces around the United Kingdom to combat the "serious" situation the team was faced with.

Sadly, online abuse hurled towards creators has become an increasingly normalized presence in games, especially as game development becomes more and more of a public process.

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It's fair to say that No Man's Sky was one of the most high-profile disappointments of the current generation of video games. "What players really wanted was the kind of multiplayer we are adding now". It was clear that Hello Games had misrepresented the title on numerous occasions, with game director Sean Murray blatantly lying about some of its features in various interviews, and that resulted in significant controversy.

When No Man's Sky launched back in 2016, the highly anticipated space exploration game was met with a mixed reception. "You're stood there, and there is admittedly an angry mob in front of you, but behind that there's a crowd of others". I just focus on making games, making cool creative things, and that's an outlet for me.

Chloi Rad is an Editor at IGN.

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